Google, Apple, Microsoft, and Mozilla have partnered to develop a new binary format code called WebAssembly (wasm) for faster browsers
According to Microsoft.net, there has long been a call for a bytecode machine-level instruction set for the Web, and WebAssembly is not the first bytecode system for the Web. However, it is aimed to be the first widely-accepted bytecode to be directly included into the rendering engines of all browsers rather than requiring separate plugins.
Tech Crunch reports that Mozilla’s asm.js project has aspired to bring faster speed to the web, along with Google’s Native Client project. Unfortunately, both of them have gotten little success from their efforts, mainly because they were working at cross purposes. Now with WebAssemly, you guys might never have to worry about slow loading pages in the near future.
The final aim with WebAssembly is to create a Web standard used by all browsers, both desktop and mobile, that will allow for decoding that is fast enough to enable Web applications to work with performance related to native applications.