South Korean company Krafton Inc., the parent firm of PUBG Corporation, on Saturday, announced that it is working with Microsoft Azure to host its portfolio of multiplatform products in a bid to ensure the safety and security of its users’ data. 

As a part of the deal, Krafton and its major subsidiaries, like PUBG Corporation, will be using Azure’s services for its multiplayer battle royale PLAYERUNKNOWN’S BATTLEGROUNDS (PUBG) on PC and consoles, in addition to PUBG Mobile. 

For those unaware, Krafton Inc. is a collective of independent game development teams responsible for various entertainment properties, including PLAYERUNKNOWN’S BATTLEGROUNDS AND TERA. On the other hand, Azure is Microsoft’s public cloud computing service empowering game creators to build, run, and grow their games on a global scale.

“With privacy and data security being a top priority for Krafton, the company will be working with Microsoft to ensure personal data protection through Azure. Azure powers some of the biggest multiplayer games, featuring state-of-the-art security and the most comprehensive set of compliance offerings of any cloud service provider,” wrote Krafton in its press release.

Krafton further states that collaboration with Microsoft will ensure that “privacy rights are respected and relevant software will be in full compliance with all applicable laws and regulations.”

To further reinforce data security, Krafton will be working with Microsoft to introduce a verification process to ensure that storage of personally identifiable information of its players follows all appropriate requirements in the territories where Krafton and its subsidiaries operate gaming services.

Last month, Tencent Cloud that published PUBG Mobile and PUBG Mobile Lite apps in India closed down its operations in compliance with the order from the Indian government and handed over the publishing rights back to the PUBG Corporation, which was acquired by Krafton a few days earlier.

While Krafton has not made a public statement regarding the situation, it would be interesting to see if the company is successful in bringing the game back in the Indian market. 

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